COMPUTER RESEARCH IN TEACHING GEOMETRY FUTURE BACHELORS
Journal Title: Современные информационные технологии и ИТ-образование - Year 2017, Vol 13, Issue 4
Abstract
The article is devoted to the study of the problem of usage educational studies and experiments in the geometric education of IT specialists. We consider research method applied in teaching Computer Geometry intending Bachelors studying `Mathematics and Computer Science` 02.03.01. Examples of educational and research geometric problems that require usage of computer means in order to be solved are given. These tasks are considered as variations of educational and research tasks creating problems that demand experiments with dynamic models of mathematic objects in order to be solved.
Authors and Affiliations
Aliya Bukusheva
MOTIVATION OF STUDENT IN IT-DISCIPLINES
Method of systematic literature analysis for 2012-2017 about motivation of the learners in IT disciplines was applied. The growth trend in the number of publications about the motivation of students and the learners of I...
COMPUTER RESEARCH IN TEACHING GEOMETRY FUTURE BACHELORS
The article is devoted to the study of the problem of usage educational studies and experiments in the geometric education of IT specialists. We consider research method applied in teaching Computer Geometry intending Ba...
DIGITAL ECONOMY: METHODOLOGICAL INSTRUMENTS OF CONFIGURATION, PLANNING, MAINTENANCE
The relevance of a problem to a present situation is explained by rapid development of digital economy. Means of science don't allow foretelling what implementation will the next doubling of computer capacities following...
THE IMPLEMENTATION OF PARALLEL DATA PROCESSING IN CLOUD SYSTEMS
The methods of using cloud computing technology for the development of software that implements parallel processing of distributed data are considered. The method of parallel implementation of the JOIN operation based on...
ON SOME PROBLEMS OF EXTERNAL BALLISTICS
The article presents an approach to solving some ballistics problems. The main object is a launcher in general with the possibility of setting the rotation angle, the ascent angle and the initial velocity. A general math...