Digital Facial Augmentation for Interactive Entertainment

Journal Title: EAI Endorsed Transactions on e-Learning - Year 2015, Vol 2, Issue 8

Abstract

Digital projection technology allows for effective and entertaining spatial augmented reality applications. Leveraging the capabilities of reasonably accurate object tracking using commodity cameras and/or depth sensors to determine the 3D position and pose of objects in real time, it is possible to project dynamic graphical content on arbitrary surfaces, such as a person’s face. Coupling these capabilities with a simple drawing application, participants can have the experience of "painting" on someone’s face, or even on their own, by observing the projection in a mirror. Similarly, integrating 2D rigid-body, fluid and gravity simulation, one may interact with virtual objects projected on their own face or body.

Authors and Affiliations

Naoto Hieda, Jeremy Cooperstock

Keywords

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  • EP ID EP45955
  • DOI http://dx.doi.org/10.4108/icst.intetain.2015.259444
  • Views 274
  • Downloads 0

How To Cite

Naoto Hieda, Jeremy Cooperstock (2015). Digital Facial Augmentation for Interactive Entertainment. EAI Endorsed Transactions on e-Learning, 2(8), -. https://www.europub.co.uk/articles/-A-45955