Mobile application for neuropsychological games using computer vision methods

Journal Title: Modern Innovations, Systems and Technologies - Year 2025, Vol 5, Issue 1

Abstract

In today's world, virtual platforms are becoming increasingly important tools for enhancing cognitive performance and maintaining brain health. Neuropsychological software and hardware systems represent an innovative and promising approach to training mental abilities. This article proposes a method for developing cognitive skills based on computer vision methods by developing a mobile application for neuropsychological games. This approach will allow you to use the camera of a smartphone or tablet to interact with the gameplay, detecting the user’s movements and reacting to them. This method opens up new opportunities for creating interactive games that train various cognitive skills, such as attention, memory, and solving logical problems. One of the key advantages of developing a mobile application for neuropsychological games is its accessibility and ease of use. And the use of computer vision methods in the application will allow you to more accurately analyze the user’s movements and provide reliable and objective information about your neuropsychological state.

Authors and Affiliations

N. Yu. Noskov

Keywords

Related Articles

Effective integration of machine learning operations into educational and research processes

This article examines the possibilities and advantages of implementing machine learning operations in scientific and educational institutions, with an emphasis on university infrastructure, where the tasks of education,...

Multipurpose elastic metallized fabrics

This article substantiates the metallization of fabrics, which can be used to protect products from corrosion, rotting, erosion, and also be used for decorative and other purposes. The metallization process has been stud...

Overview of the V International Scientific Workshop on Modeling, Information Processing and Computing - MIP: Computing-V 2022

The article provides an overview of the main directions of the scientific program of the V International Workshop on Modeling, Information Processing and Computing - MIP: Computing-V 2022, which took place on January 25,...

Modeling of fuzzy logic for control of the process of bacterial oxidation of concentrates in reactors with a mixer

The multiplicity of chemical, biological, technological parameters and the nonlinear dependence in the extraction of metals in bacterial oxidation media complicate the mathematical modeling of these systems. This study w...

Interference management in heterogeneous networks

The fifth generation (5G) wireless communication network requires higher bandwidth to achieve higher data rates. It will be mainly characterised by the deployment of small cells, typically within a radius of 200 metres/c...

Download PDF file
  • EP ID EP770126
  • DOI 10.47813/2782-2818-2025-5-1-1001-1007
  • Views 2
  • Downloads 0

How To Cite

N. Yu. Noskov (2025). Mobile application for neuropsychological games using computer vision methods. Modern Innovations, Systems and Technologies, 5(1), -. https://www.europub.co.uk/articles/-A-770126