On the ways of forming information structures for modeling objects, environments and processes

Journal Title: Modern Innovations, Systems and Technologies - Year 2021, Vol 1, Issue 1

Abstract

The paper discusses the well-known concepts of matter, objects, environments, information and information field in relation to the proposed information representation of the interaction of objects and environments based on the description of their information structures. An overview of the methods of forming information structures for modeling objects, environments and processes is given. It is shown that without using the concept of the environment, as an entity in which objects exist and are reflected in time and in a certain space, it is not always possible to accurately describe the change in the state of an object. This is due to the fact that the current state of an object depends both on the action of other objects on it and on its ability to reflect a specific physical or other environment in which it and other objects exist. From the presented review of approaches to object-oriented methods of modeling objects, environments and processes, it can be concluded that it is fundamentally important to take into account the physical and spatial environment in which they interact in object methods of modeling and programming complex objects and systems. Using programming languages, we can create and even manage the information structures of objects and environments. They are called abstract because they are not informational representations of the corresponding physical objects and environments. An example of such capabilities are special programming languages ​​for creating virtual objects and virtual worlds. Created on the basis of special programming languages, virtual simulators help specialists of various professions acquire skills in managing real objects, technological processes, etc.

Authors and Affiliations

N. V. Zenyutkin, D. I. Kovalev, E. V. Tuev, E. V. Tueva

Keywords

Related Articles

On the calculation of a model of a three-dimensional turbulent diffusion plume

In this paper a three-dimensional model of diffusion combustion is presented in the case of the outflow of a combustible gas mixture from a rectangular nozzle and propagating in a heated (with a passing) air flow. For th...

Dynamic behavior analysis and ensemble learning for credit card attrition prediction

Credit card attrition imposes a substantial business cost for financial institutions. Early and accurate prediction of customer churn allows banks to take proactive retention measures. However, modeling credit card attri...

Investigation of the process and apparatus for the final distillation of vegetable oil miscella on mathematical and computer models

With the development of computer technology, modeling technology and software, it becomes possible to widely use them in analytical studies of chemical and technological processes. The study of technological processes on...

Ion-plasma nitriding of disc saws of the fiber-extracting machine

The technology of deep ion-plasma nitriding has been developed in this article and its practical implementation for disc saws made of U8G steel has been carried out. The technology of deep ion-plasma nitriding was implem...

Application of the ant colony algorithm for solving the job shop problem

The ant colony algorithm was first introduced by M. Dorigo, V. Maniezzo and A. Colorni in 1991. This algorithm is based on the behavior of a real ant colony when searching for food. The main area of application of the al...

Download PDF file
  • EP ID EP706120
  • DOI https://doi.org/10.47813/2782-2818-2021-1-1-10-22
  • Views 116
  • Downloads 0

How To Cite

N. V. Zenyutkin, D. I. Kovalev, E. V. Tuev, E. V. Tueva (2021). On the ways of forming information structures for modeling objects, environments and processes. Modern Innovations, Systems and Technologies, 1(1), -. https://www.europub.co.uk/articles/-A-706120