Preschoolers' Use of Computer Games: Basis for Parental and Educational Direction

Journal Title: Psychology and Education: A Multidisciplinary Journal - Year 2022, Vol 2, Issue 5

Abstract

This study examined the lived experiences of the preschoolers who are playing computer games and the observations of their parents and teachers. The study used the phenomenological method through interview and storytelling of the ten young children, including their mothers and teachers. The data gathered is analyzed and categorized into three themes: a.) children's lived experiences, b.) parents' observations and teachers' perceptions. Children who belong to extended, nuclear family whose parents are working have greater risk of being hooked to computer games. Parents believe that though children seemed to find comfort and relaxation in computer games, playing such must be thought as an earned privilege not an automatic right. Teachers' perception also revealed that in order for children to benefit rather than be harmed, age-appropriate computer games should be allowed in moderation.

Authors and Affiliations

Clarissa Derramas

Keywords

Related Articles

Instructional Leadership of the School Head: A Phenomenological Study

This qualitative study investigated the instructional leadership, teacher-administrator relationships, and professional development strategies of the school heads in promoting the professional development of senior high...

Effects of Dancing to College Students’ Psychological Well-Being

This study sought to determine the effects of dancing on college students’ psychological well-being before and after the intervention. This quantitative research study used a quasi-experimental design, specifically the o...

Sea to School: Lived Experiences of Students Working as Fishermen

This study explored the lived experiences of students working as fishermen. The research used a phenomenological approach to gather data through in-depth interviews with seven purposively selected senior high school stud...

Evaluating the Reliability Index of an Entrance Exam Using Item Response Theory

Humans, in the conduct of daily activities, have used measurement as a crucial tool. In education, certain measurement tools such as achievement testing is used to assess the psychological capabilities of students. Thus,...

Removing the Barriers to Education: Disclosing the Voices of 4Ps Beneficiaries from the Lens of the IP Parents

This qualitative phenomenological study purposed to discover how the 4Ps grants benefited IP parents and how it helped remove barriers to education for their children. It aimed to investigate the challenges encountered,...

Download PDF file
  • EP ID EP728012
  • DOI https://doi.org/10.5281/zenodo.6780465
  • Views 65
  • Downloads 0

How To Cite

Clarissa Derramas (2022). Preschoolers' Use of Computer Games: Basis for Parental and Educational Direction. Psychology and Education: A Multidisciplinary Journal, 2(5), -. https://www.europub.co.uk/articles/-A-728012