The manifestation of disturbing behavior on adolescents as a result of using violent video-games

Journal Title: Academicus - International Scientific Journal - Year 2017, Vol 8, Issue 16

Abstract

The use of violent video-games among teenagers is becoming undisputed. The goal of this study is identifying the video-game typology played by teenagers in two most important High Schools in the two most important cities of Albania and present the effect of this video-games. There were twenty-six participants in this study, all students in the tenth grade. Of these selected students, sixteen were boys and ten were girls. For selecting the participants in the study, it was used the accidental sampling method and for the data collection it was used the semi-structured interviews. Thematic analysis is used to analyze the data collected. One of the most interesting findings of this study is that the use of violent video-games can cause a remodeling in teenager’s behavior, accompanied by a psychological vitality, which in many cases could be negative, especially when this experience is direct. The study doesn’t have a generalizing character.

Authors and Affiliations

Leticja Papa Gusho, Marsela Mitrushi

Keywords

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  • EP ID EP193474
  • DOI 10.7336/academicus.2017.16.08
  • Views 134
  • Downloads 0

How To Cite

Leticja Papa Gusho, Marsela Mitrushi (2017). The manifestation of disturbing behavior on adolescents as a result of using violent video-games. Academicus - International Scientific Journal, 8(16), 113-121. https://www.europub.co.uk/articles/-A-193474